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PPSSPP (an acronym for "PlayStation Portable Simulator Suitable for Playing Portably") is a free and open-source PSPemulator for Windows, macOS, Linux, iOS, Android, Nintendo Switch, BlackBerry 10, and Symbian with an increased focus on speed and portability.[3] It was first released to the public on November 1, 2012, licensed under the GNU GPLv2 or later. The PPSSPP project was created by Henrik Rydgård, one of the co-founders of the Dolphin emulator
PPSSPP GOLD EMULATOR
About -
PPSSPP (an acronym for "PlayStation Portable Simulator Suitable for Playing Portably") is a free and open-source PSPemulator for Windows, macOS, Linux, iOS, Android, Nintendo Switch, BlackBerry 10, and Symbian with an increased focus on speed and portability.[3] It was first released to the public on November 1, 2012, licensed under the GNU GPLv2 or later. The PPSSPP project was created by Henrik Rydgård, one of the co-founders of the Dolphin emulator
Features and development -
PPSSPP supports save states, dynamic recompilation (JIT) and has rudimentary support of ad hoc wireless networking. To decode PSP multimedia data PPSSPP uses the FFmpeg software library, which was enhanced to enable it to handle Sony's proprietary ATRAC3plus audio format as used by the PSP. PPSSPP offers graphical features that are enhancements over the PSP's capabilities, such as higher screen resolutions, antialiasing, image scaling, support for shaders, and linear and anisotropic filtering.
The ports of PPSSPP for mobile devices offer additional features specific to each platform, such as 'immersive mode' for Androiddevices, support of the multimedia buttons within Symbian devices and screen stretching on BlackBerry 10 devices to support square screens. All ports of PPSSPP for mobile devices support the use of accelerometers, keyboards and gamepads as input devices.
PPSSPP also supports the Vulkan API, which was added in v1.5.4 release and is intended to provide a substantial performance boost on supported devices.
Portability
Since its inception, PPSSPP has had a focus on portability with support for multiple architectures and operating systems. While initially only supporting Microsoft Windows and Android, this quickly grew to include Blackberry 10, Symbian, macOS, Linux and later iOS.[6][7] The source code also unofficially supports a wide variety of operating systems and platforms, including Raspberry Pi, Loongson, Maemo, Universal Windows Platform(Microsoft Windows 10 Mobile, Xbox One, Microsoft Windows 10(X86_32, X86_64, ARM and ARM64)), Meego Harmattan and Pandora.[8] There was at one stage a port for Xbox 360.[9] Although the port was abandoned, the support code remains, offering support for big-endian CPUs and DirectX compatible GPUs.
To aid with the portability two cross-platform development libraries, SDL and Qt, are able to be used in addition to the non-portable Blackberry, Android and Win32 interfaces. The Qt frontend was instrumental in adding support for platforms such as Symbian.[10] The Qt frontend is able to support all officially supported platforms and is the suggested alternative if no native interface exists.
PPSSPP PPSSPP v1.0.1-2635 running on Fedora 22Original author(s) Henrik Rydgård (a.k.a. hrydgard6Developer(s) PPSSPP Team Initial release November 1, 2012 Stable release 1.9.3 / September 25, 2019[1]Repository Written in C++, C[2] Operating system Windows, macOS, Linux, iOS, Android, BlackBerry 10, Symbian,Pandora (Console), Wii U Platform IA-32, x86-64, ARM, ARM64 Size 16.1 MB: Windows 32-bit
17.8 MB: Windows 64-bit
19.7 MB: macOS 64-bit
28.2 MB: Android
10.0 MB: BlackBerry 10
9.2 MB: Symbian
13.4 MB: Source codeAvailable in Type Video game console emulator License GNU GPLv2+ Website www .ppsspp .org
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